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option to use non mipped textures

Started by planeman, September 20, 2019, 04:32:22 AM

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planeman

Can you add an option to use non mipped textures if they are available.  I prefer to use non mipped textures due to its size of 4mb texture.


sharklet_a319

Mipped texture maybe a little bigger in filesize, but are better in terms of performance in sim.

Reason: the mipped textures include different resolutions of the same texture. (thats why it's bigger)
Depending on the distance to the object, sim loads a diffent resolution.
If you include non mipped textures only, your flight simulator always have to load the full resolution of the texture no matter where the object is located.
This requires significantly more resources.

That's why we use (and recommend) mipped textures even though they are a bit bigger  :)